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A Game by Martin & Paul Hocker

Game Design by Martin Hocker

Programming by Paul

Martin really got into designing the game. How the player moved, how the weapons would fire (we only got one finished). How enemies would spawn.

His idea was sound like a rogue-like so we found some open art sprites to use for the game. Hopefully next time he can do more of the artwork.

Happy Fathers Day Everyone

Paul

More information

Published1 year ago
StatusPrototype
PlatformsUnity
AuthorsP0CkEr2
GenreAdventure
Player countSingleplayer