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Devlog
DevLog #4
October 05, 2020
by
sP0CkEr2
Just a quick update this morning as I am slightly behind schedule. The game is done, so I will spend the rest of the day adding and testing levels, and also polishing the ui. I would love to add some...
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DevLog #3
October 04, 2020
by
sP0CkEr2
1
Yesterday was a very productive day. I was able to complete the core mechanic of the game and even had some time to add new assets and some bling. Overall I am very pleased with how the game is workin...
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DevLog #2
October 03, 2020
by
sP0CkEr2
Last night went really well as I got the basic game mechanics working. I am going to get the basic game infrastructure working today, build some more levels and then a scoring system. The laser the pl...
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DevLog #1
October 02, 2020
by
sP0CkEr2
Well, another Ludum Dare has begun and once again I am not happy with the theme. STUCK IN A LOOP My brain was "stuck in a loop", while I was brainstorming some ideas with my family. After a few ideas...
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